Category Archives: Uncategorized

100,000 users and beyond

I am excited to share with you a significant milestone in 3DTin’s life. We just crossed 100,000 user signups. We are honoured that 100k users liked 3DTin and created an account to try it out. Since its humble beginning 3 years … Continue reading

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WebGL problems with latest Google Chrome update

Please note that after latest update of Google Chrome, WebGL has been accidentally broken. You may find 3DTin not working. We will keep monitoring the fix in Chrome WebGL, until then you can use Firefox to access 3DTin. Here’s the … Continue reading

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We are here

I haven’t written any new posts on this blog for a long time. That’s very unusual, given how regularly I used to write earlier. Today we all heard about the closure of TinkerCAD, the only other 3D modelling tool that … Continue reading

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Follow

We have been adding features for past few months to enable you – 3DTin users – connect with each other in better and more meaningful ways. We have added comment notifications – email and realtime, live chat, activity feeds; all … Continue reading

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Measurement cues

Wednesday’s menu: New grid and some helpful eye-candy. The measurement cues include display of dimensions of currently selected geometry. You no longer have to calculate the extents in your mind from the readings in the position bar. We do it … Continue reading

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DIY for kids

Do you realize that everything created in the 14 billion years’ history of Universe – stars, planets, mountains, plants, brain – was created by simple laws of nature; but only in the last few thousand years have things been created … Continue reading

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From 2D to 3D

We are glad to announce today one more new way to create 3D objects in 3DTin. Many 3D shapes are better expressed by their projections in 2D plane. Sometimes you want to draw a two dimensional figure and extrude it … Continue reading

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Visual Transform Cues

I am glad to announce a new enhancement in 3DTin editor that will make it more intuitive to apply transforms, i.e. rotation/scale/shear operations. You can see the Visual Transform Cues in following screenshots or try them out yourself. Protractor for … Continue reading

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Premium feature: Symmetry and Super Symmetry

We are glad to announce a new feature that will exactly halve your efforts while building symmetric models. Long back we had implemented a mirror tool that was used to draw cubes symmetrically. After we added support for template based … Continue reading

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Soon going WebGL-only

Last year when we collected stats about how many of our visitors have WebGL enabled browsers, the number was around 55%. Nearly half of our visitors didn’t have WebGL back then. For all those users 3DTin automatically used to fallback … Continue reading

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